Maybe you’re already an indie dev, or considering going indie, or just interested in how independent game developers and teams run their business while also making a game in an ever-changing industry like video games. The Powell Group’s Indie Game Business podcast provides solid insight and advice on running a successful indie, and with a catalog of two-plus years of episodes, there’s a wealth of information to sift through.
Powell also runs online meetups and conferences for indie game developers, turning some of the talks into podcast content. One such episode is a presentation and Q&A from Epic Games’ Alan Noon, talking about the company’s MegaGrants program for developers, which provides funding for games, tools, education and entertainment development using the Unreal engine. If you’re an indie team looking into the program, the presentation and the Q&A that follows is hugely valuable info. Take a listen but I also encourage you to check out more recent episodes too, including an AMA with the Director of Games Outreach for Kickstarter, starting an indie studio from a lawyer’s perspective, and a conversation with the Executive Director of the IGDA Foundation.