
The first episode in the second season of GamesBeat editor Jeff Grubb’s How Games Make Money podcast series has just dropped—and it’s a super-interesting interview and discussion with Simutronics’ CEO David Whatley. Whatley founded Simutronics over 30 years ago making MUDs (multi-user dungeons), and is still making games today—including continuing to run and update MUDs. Their discussion covers a wide gamut of topics, from Whatley’s start in the industry and working with the internet service providers of the mid-90s to beta testing their latest game, Galahad 3093 on Steam.
;How Games Make Money is one of the most approachable podcasts if you’re looking for more information on the business of games and how people in this industry make money from all sides—developers, publishers, journalists, content creators, and more. It should absolutely be a part of your rotation if it isn’t already, and the back-catalog is well worth a listen if you’ve not had a chance to partake.
How Games Make Money
Hosted by Jeff Grubb
Publishes erratically
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