You may be familiar with Devolver as a publisher as well as its varied catalog of indie games—of which Fall Guys is the latest hit. But you might not know much about the publisher's formation or history. In the latest episode of The Game Dev Show, hosts Luke and Kaley interview Devolver head Mike Wilson about his path in the industry, the start of Devolver and its guiding … [Read more...] about The Game Dev Show Chats To Devolver’s Mike Wilson About His History, Indie Games
game development
Paradox Podcast Reveals How They As A Game Publisher Evaluate Pitches/Proposals
From a consumer perspective, it's sometimes hard to think that the games coming out today are actually the product of proposals and pitching that happened years prior. Moves that seem reactive to players may have been decided on a long time ago. For more of a window on how a larger game publisher works, take a listen to The Business of Video Games - The Paradox Podcast. Hosts … [Read more...] about Paradox Podcast Reveals How They As A Game Publisher Evaluate Pitches/Proposals
Old Game Plus Interviews Metroid Prime Developer Zoid Kirsch
Metroid Prime is a beloved series now (with many eagerly awaiting the fourth installment), but while it was in development there was a lot of skepticism surrounding it. Would it feel like Metroid? Would it just be another first-person shooter? How do you translate a beloved series like Metroid into 3D successfully with all its little mechanical touches? Game club podcast Old … [Read more...] about Old Game Plus Interviews Metroid Prime Developer Zoid Kirsch
GDC Podcast Interviews Supergiant’s Greg Kasavin About His Journalism Roots And Hades’ Narrative Design
Supergiant's Hades is one of 2020's big breakout hits, and months after its 1.0 release on PC and Switch plenty of folks are still playing and talking about it. For a window into how the game took shape in Early Access and how Supergiant came to make a rogue like game with narrative continuity, check out this month's edition of the Game Developers Conference podcast. … [Read more...] about GDC Podcast Interviews Supergiant’s Greg Kasavin About His Journalism Roots And Hades’ Narrative Design
Iron Galaxy Studios Co-CEO Adam Boyes Stops By Game Dev Advice
Whether you want to get into the games industry or you are already in and are looking for a monthly bit of inspiration or affirmation, John Podlasek's Game Dev Advice podcast is a great addition to your rotation. Each month, he interviews a guest from the industry—from veterans to rookies, indies to AAA—and has a relaxed, conversational chat with them about how they got into … [Read more...] about Iron Galaxy Studios Co-CEO Adam Boyes Stops By Game Dev Advice
Start Listening To Dev Game Club With This Recap Of Their Episodes From 2020
Dev Game Club is a game club podcast hosted by Brett Douville and Tim Longo—two veteran game developers and friends who worked together at LucasArts and have separately worked on titles like Fallout 4 and Halo 5. Each game chosen is broken up into several episodes and they often invite guests and friends on as well to discuss the games at hand—from both a game development and … [Read more...] about Start Listening To Dev Game Club With This Recap Of Their Episodes From 2020
Indie Game Business Podcast Is A Valuable Resource For Indie Teams Of Any Size
Maybe you're already an indie dev, or considering going indie, or just interested in how independent game developers and teams run their business while also making a game in an ever-changing industry like video games. The Powell Group's Indie Game Business podcast provides solid insight and advice on running a successful indie, and with a catalog of two-plus years of episodes, … [Read more...] about Indie Game Business Podcast Is A Valuable Resource For Indie Teams Of Any Size