It's 2021 and although we're enjoying our games up to 120 frames per second on console, there's still one thing that can hamper the experience in online multiplayer: Lag! In this video from Digital Foundry, host Richard Leadbetter explains the journey game data takes from your local PC or console and how latency/lag/rubberbanding is introduced as well as some tricks on how to … [Read more...] about Digital Foundry Explainer Provides Insight On Lag/Latency In Multiplayer